Published on 9th November 2010 at 11:54 AM AEST by rec


Australians felt somewhat lucky to have a Steam unlock schedule that favored us, being the first in the world to get their hands on some Call of Duty: Black Ops action. Unfortunately, very few are having any success. It turns out that we've been forcibly made beta testers, whether we like it or not.

Single player is reportedly putting tremendous load on the CPU, even in menus, rendering the game unplayable for many. Those who can play are suffering poor frame rates. I personally wouldn't know, however - my game won't even launch, at all.

On the multiplayer front, pings to locally hosted servers vary from 80ms to 350ms, and regularly spike to 999ms for lengthy periods where you're graced with a blinking connection problem icon. It's unclear if this issue is a problem at Gameservers.com, Internode, Steam or the dedicated server files themselves. People are talking about the problem feeling as though they're torrenting, while more specific opinions call it packet loss, or choke. It could be that the issue sending CPU usage to 100% in single player is the same one happening on these dedicated servers.

Whatever the cause, it doesn't look like anyone, anywhere will be having fun with Black Ops any time soon. No official statement has been made by Treyarch, Valve or Gameservers, but hopefully we'll have some answers sometime very soon. Steam's USA and UK unlocks for Black Ops are just hours away, so one would assume they'll want to have these problems resolved before that happens.



SOURCE