If no problems are reported by the RSPs, then the companies will gradually roll it out over the next few days, starting at 10:00 UTC on Thursday Apr 19th.
This update is addressing some gameplay bugs that have been reported since the latest big client+server update. Also, there are some minor improvements to the RCON interface.
The master servers will remain available; Battlelog will remain available.
Changelist
- Fixed AA missiles not doing damage to vehicles moving at very high speeds
- Fixed TV Missile doing much more damage than it should (it is no longer a 1-hit kill)
- Tweaked tank armor strength
- MAV elevatoring fix, round 2; proning on the MAV will now disable it
- RCON admin.say command can send to individual players
- A few invalid map+gamemode combinations in maplist.txt could crash the server on startup; these combinations are now rejected instead
- RCON vars.serverDescription was not returning anything in R20 if the string was not set; this has been changed to return “” instead
- RCON player.onChat now reports the target player subset


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